Alumni News

Self Starters

Bennington alumni make the lives they want and places for others.

By Ashley Brenon Jowett

Bennington Magazine spoke with four alumni who have started radically different projects: a shop, a forest cemetery, a non-profit writers residency, and an alternative reality gaming company. Despite their differences, each has used deeply personal motivation marked by creativity, uncertainty, and the joy of the work.

Briana Magnifico '08:

Since high school, Bennington native Briana Magnifico 鈥08 has always wanted to have a shop, specifically one that sold both beautiful pastries and handcrafted items she made herself. She co-founded and owns W. Collective on North Street in Bennington. 鈥淚t is my dream realized,鈥 she said during a recent visit. 鈥淚 always knew that I was meant to be a business owner.鈥

At Bennington she studied costume and fashion design, photography, acting, and voice. She was able to get a job straight after graduation working as a costume production assistant for Taking Woodstock, directed by Ang Lee. From there, she worked for fashion designer Adam Selman and assisted him and his brand with all of Rhianna鈥檚 tours and red carpet looks, most notably the nude Swarovski crystal dress she wore for the Council of Fashion Designers of America Fashion Icon of the Year award show. 鈥51成人猎奇 gave me so much. It was unlike anything else,鈥 she said. 鈥淚 miss it, and I dream of it often.鈥

All along, while working other jobs, she designed and made things鈥攃andles, original clothing, and napkins and placemats dyed with natural pigments鈥攁nd curated antiques and vintage clothing to take to markets.

Now, in the spacious, artistically appointed space at W. Collective, Magnifico sells handcrafted items made by women artisans, including herself. Items are chosen for their beauty and sustainability. Between the work of operating the shop, she makes screen printed clothing, candles, a string of pennants made of recycled denim鈥. And she stages them.

鈥淚 have an idea in my mind, and I am a perfectionist. I sacrifice a lot to reach my vision,鈥 she said, pointing to a pink light illuminating a 5-foot grapevine wreath studded with dried hydrangeas. 鈥淚t had to be pink,鈥 she explained.

True to her high school daydream, Magnifico also sells coffee and espresso drinks and pastries from local women-owned bakeries and those she bakes herself. The shop is the only local purveyor of natural wine. 鈥淚t just tastes better, and it鈥檚 better for the environment,鈥 she said. 鈥淚t鈥檚 important to have a place like this in my hometown, to have that sense of community and to feel a little bit better every time you leave,鈥 she said. 鈥淚 hope people can come in and feel inspired and make the world more beautiful for ourselves and for each other.鈥

Image of Briana Magnifico '08
Briana Magnifico '08
Image of Michelle Hogle Acciavatti '05
Michelle Hogle Acciavatti '05

Michelle Hogle Acciavatti '05:

As a student at 51成人猎奇, Michelle Hogle Acciavatti 鈥05, who now lives in Montpelier, Vermont, studied human development and the brain. 鈥淏ennington allowed me to pursue that as a science exploration and a philosophy exploration and to look at neuroscience through writing and not to give up my love of singing,鈥 she said. 鈥淚 went to Bennington because I never understood that you had to fit into one box to do anything.鈥

But just a few months before graduation, her class suffered deep trauma. There were three student deaths all within five months: Adam Mills 鈥05, Kelly Muzzi 鈥06, and Elissa Sullivan 鈥05. She thought of them throughout Commencement. 鈥淭he people at the podium were saying that we could do anything we wanted.鈥 At the same time, she recognized that lives end, sometimes abruptly.

She carried the thoughts of her friends with her as she entered graduate school for neuroscience at Boston University and, later, as she worked as a research consultant in the Office of Ethics at Boston Children鈥檚 Hospital. She saw parents and families go through what she describes as the worst possible situation, the death of a child. Despite having access to the most extensive medical and support resources available she remembered thinking, 鈥渢hese parents need more than what exists. There is a piece missing.鈥

That鈥檚 when she began to ask, how do we support people through the dying process? 鈥淭hat has been the driving question for me throughout my work.鈥 She trained as a hospice volunteer, then a home funeral guide and an end-of-life doula, not long after the term itself was coined. Acciavatti wracked up many end-of-life credentials by the time she started Ending Well, a for-profit company, in 2016. (She rebranded it as Green Mountain Funeral Services in 2023.) Her aim was to help people understand what their options were and how to access them.

The more conversations she had the more she came to understand people鈥檚 needs and fears. She heard people say, I want to go back to nature. I want to do something good with my body when I die. 鈥淭hese are people who drive electric cars and eat organic food. They don鈥檛 want their bodies stuffed with chemicals or contributing to the carbon load in the atmosphere,鈥 she said. She and many others she encountered wanted to be buried naturally in a forest. Only natural burial鈥 placing a deceased person鈥檚 remains directly into the earth without embalming, a casket, or a burial vault鈥攚as not legal at the time. 鈥淭he missing piece kept getting bigger,鈥 she said.

In 2016, Acciavatti led a campaign, successful in 2017, to legalize natural burial in Vermont and began steps to create a forest cemetery on more than fifty acres in Roxbury, Vermont. It鈥檚 called the Vermont Forest Cemetery. Looking back, she recognizes, 鈥淚t鈥檚 not so much about creating the cemetery. I am really attempting to create a system that changes the way people in Vermont engage with the end of life,鈥 she said. 鈥淗ow do we connect people with how they want to die? It means connecting with how we live and with our values.鈥

The cemetery has five areas of interest. In addition to burial, they also work on conservation, art, learning, and community. 鈥淲e want people to come into relationship with this land. If you are going to sustain it with your body when you die, what can it offer when you are still alive?鈥 There are a lot of ways people are interested in engaging, she said. Conservationists are interested in the land鈥檚 tree and bird populations and how to turn forests into natural sponges to alleviate flooding, while historians are considering the land鈥檚 pre-colonial and colonial inhabitants. 鈥淚t鈥檚 not even about death and dying; it鈥檚 about making this place meaningful to them in life.鈥

Acciavatti considers herself as much a storyteller as a deathworker. 鈥淧eople鈥檚 stories鈥 have been tremendously enriching to me.鈥 When people visit the cemetery, she gives them tours and shares the stories of the people buried there. 鈥淥ne of the things that we have tried to do at the cemetery is make sure that people鈥檚 stories become as much a part of the ecosystem as their bodies do.鈥 She is working with a documentary filmmaker to offer 15-minute documentaries to the families of each of the the twenty-three people buried in the cemetery so far. An interactive map will allow visitors to read about, see photos, or watch a short film about the people who Acciavatti describes as literally sustaining the forest.

鈥淔or me, it is all about love. How do we love the world and how do we love the people that we bury and how do we continue to love the people who come in the future? Who we are is how we love.鈥

V Hansmann MFA '11:

V Hansmann MFA 鈥11鈥檚 30-year career in finance ended abruptly when the company he worked for closed in 2008. He said, 鈥淚f I never see another annual report in my life it will be too soon.鈥 His retirement lasted just six months. 鈥淚 was at risk of becoming that gay man who had seen everything on and off Broadway and could talk at length about it, and I did not want to be that person.鈥 So he applied to the Bennington Writing Seminars and became, he said, 鈥渢he English major I always intended to be.鈥 His favorite part of the master鈥檚 of fine arts in writing was the residencies, ten days in January and June, especially the company. He said, 鈥淚 loved being with smart people who are interested in making better sentences.鈥

When graduation came in June 2011, he didn鈥檛 want the program to end. He had heard poet Donald Hall say, 鈥淭he friendship of writers is the history of literature,鈥 and he took it to heart. Thinking of ways he could replicate the residency experience, he went back to New York City and started a monthly reading series that ran for 10 years. While the series expanded his literary circle in New York and achieved great success, he said, 鈥淲hat I really wanted was to build something.鈥

In 2018, he was in North Bennington celebrating the graduation of a friend from the Bennington Writing Seminars when he noticed that a derelict nursing home at the top of Prospect Street was for sale. He had to take a look. He thought, 鈥淚 can do something with this.鈥 By that December it was his. He called Centerline Architects, and by June 2019, construction had begun.

The original building, a historic Victorian, blends in with the new modern light-filled spaces that make up the vast majority of the 6,000 square-foot structure. There are three suites of four bedrooms each. Most rooms have their own bathroom, and the suites have a kitchenette and a sitting room. 鈥淚t鈥檚 the best dorm ever,鈥 he said, as he showed a well-appointed room.

In June 2021, the house was finished 鈥渋n the way construction is ever 鈥榝inished,鈥欌 he joked, and in June 2022, they had their first paying writers. He admits that he started the residency without any sense of what it would be like, operationally, or how much work it would entail. He began by doing all of the jobs himself, including housekeeping and cooking dinner, the one communal meal offered every day.

He soon partnered with Gary Clark, formerly of the Vermont Studio Center, to handle submissions, applications, and invoicing. 鈥淚 needed someone who knew the residency business, and we work great together,鈥 Hansmann said. Unlike many other residencies, residents can choose their dates. Residencies are shorter than most, as little as a week. 鈥淭his is a new kind of residency, in a way.鈥 It is friendlier for writers who work other jobs and those who have children, he notes. 鈥淧arents can leave their kids with family members for a week, but not two,鈥 he said.

鈥淭he learning curve has been pretty steep. In 2021 we offered people to come for free, so we could gain some confidence; I made a lot of mistakes,鈥 he said. 鈥淚 didn鈥檛 get enough rest. People got COVID. I became short tempered.鈥

At this point, more than 3 years into hosting residencies, Hansmann is deeply satisfied. 鈥淚t has been a lot of fun,鈥 he said. He鈥檚 hired a housekeeper to help him turn over the rooms between residents, a bookkeeper, a gardener, and, this summer, a cook. Enjoyable conversations unfold over wine. 鈥淲riters are great to talk to because they each have an interesting project,鈥 he said. 鈥淭hey are my people. I know what they are trying to do. I know the whole process, and I identify with it. And, it turns out, I am a good host.鈥

And he writes daily in a journal he calls The COVIDiary, a mashup of COVID and diary. He has compiled 300,000 words on 750 pages and intends to turn it into the story of Prospect Street. 鈥淚 just need to get myself to a residency,鈥 he said, laughing, 鈥渨here I can sit and make an outline, and I can see what all these sentences are about.鈥

Image of V Hansmann
V Hansmann MFA '11
Image of Asad Malik
Asad Malik '19

Asad Malik '19:

Asad Malik 鈥19 is the CEO and Founder of Jadu AR Inc., a company of more than thirty designers, engineers, and artists recognized as augmented reality (AR) pioneers. Their work is taught at the nation鈥檚 top tech schools, and they have partnered with American rapper Snoop Dogg and Transformers Producer and Director Michael Bay, among many other household names. Beyond that, Malik has been lauded by Variety, Rolling Stone, and Forbes for being young and influential in the tech industry.

鈥淚t all started while I was here at Bennington,鈥 said Malik during a visit to campus this past fall. 鈥淢y background was a bit more in design and technology and a bit less in art and expression. That鈥檚 why I wanted to force myself to try art at a place like Bennington. Being here was awesome. It really pushed me to figure out work involving my personal perspective and past.鈥

Originally from Pakistan, he attended his first hackathons while a student. Doing so helped him earn the money to buy his first augmented reality headset. He and fellow students鈥攐ne of whom, Jack Daniel Gerrard 鈥18, is the JADU鈥檚 Chief Technology Officer鈥攚orked on short-term projects that earned them spots at the 2018 Tribeca Film Festival and the 2019 Sundance Film Festival, even before graduation.

After graduation, he said, 鈥淚 knew that I wanted to go back to the technology roots and build a longer term product. That鈥檚 when we founded JADU, my current company.鈥 The company has worked on projects based on the conditions in the market and their strengths. For the last two years, they have been working on an augmented reality game called JADU. It is a first-of-its-kind multiplayer fighting game for iOS and Android phones. It has 345,000 users and a 4.8 app rating from nearly 10,000 reviews.

鈥淭he game unfolds in a futuristic city invaded by an alien species known as the AVAs,鈥 the site reads. Players build their own avatar and start rivalries with friends or compete with strangers. The game uses the phone鈥檚 camera to bring a character into the player鈥檚 physical space on their phone鈥檚 screen. Other players playing online at the time can enter the world for a one-on-one battle. It launched globally in October 2023.

Malik plays daily, mostly test versions. He takes out his phone. 鈥淭his is from this morning. We are trying out a jetpack mechanic, where the character is a bit smaller. You are not actually using a joystick. The character is following the movement of the camera. It makes it way easier to fly around and maneuver and go on a table or go on a different surface.鈥

Malik loves how all encompassing games are. Like films, they use art and music, 鈥渂ut games take it a step further because they are interactive,鈥 he said. 鈥淭he players have some agency to find their direction, and there鈥檚 a big community element where people contribute as a player in a world where other people interact with them.鈥 The company has a community of players around the game. They show up at forums, know each other鈥檚 usernames, and interact. The community helps guide change. For instance, player environments forced creators to shrink the characters. Smaller characters fit better into players鈥 physical rooms.

Currently, the JADU team is at a pivotal moment. They attempted to create playable characters with stories and predefined movesets that would help reveal the game鈥檚 culture while also providing intellectual property (IP) assets. But they found that people would far rather create their own character than play one designed for them. So the IP they created will no longer be playable, though Malik said, 鈥測ou may encounter them or have a battle with them or a story moment with them. The characters will help us express the world and the lore or the vibe.鈥

鈥淲e are also moving away from the real time multiplayer, where another player shows up in your room who is currently online and you compete, to a set up where you are competing against different creatures.鈥 Players will explore the world, collect resources, and upgrade their tools in ways that help them progress through the world. 鈥淵ou might encounter other real players in these settings, but the relationship is more cooperative, where you and other players help each other to further defeat these enemies and explore the world,鈥 he explained.

The overall goal is to change the nature of mobile games, which have been until now largely casino-like and financially exploitative. Malik is aiming to make a game that makes money while also ensuring that the experience is good for free players. He also wants mobile games to have more prestige. 鈥淲e are trying to make a phone game you can be proud of playing, that鈥檚 cool and interesting for the younger generation. Most excitingly, it offers a way of interacting with your space and your phone that鈥檚 totally new.鈥