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Working With Light — DRA2234.01

Instructor: Michael Giannitti
Days & Time: WE 8:30am-12:10pm
Credits: 2

Lighting design has the powerful ability to shape the experience of an audience. Its practice incorporates elements of artistry and craft, and should interest those working in all aspects of visual and performing arts. In addition to hands-on work with theatrical lighting equipment in and outside of class, awareness of light, play analysis and conceptualization, color, angle, composition and focus are explored in class demonstrations and in a series of individual and group projects.

Designing a Light Plot — DRA4338.02

Instructor: Michael Giannitti
Days & Time: WE 8:30am-12:10pm
Credits: 2

As a follow-up to the course Working With Light, participants in this class will learn how to adapt lighting design ideas to work within the common constraints of theater architecture and scenery. We will take a deep dive into the process of choosing lighting equipment and figuring out where it needs to be, in relation to everything else in the theater space. Beginning with basic drafting techniques, the course will move ahead to planning lighting coverage with scaled drawings, and then to the creation of a light plot and other supporting paperwork.

Blockchain/Web3 as an evolution of the consumer web — CS2138.01

Instructor: Michael Corey
Days & Time: TH 3:40pm-5:30pm
Credits: 2

The large-scale consumer web has been defined by epochs. The first epoch was defined by the user as consumer: large companies created content which was consumed by the masses. The second web epoch (web 2.0) has been defined by consumer creators, large companies own and deliver content created by users to other users (Facebook, TikTok, Snapchat, Twitter, Instagram, …). The third web epoch is—if you believe the hype—to be defined by self-ownership of content.