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Blockchain/Web3 as an evolution of the consumer web — CS2138.01

Instructor: Michael Corey
Days & Time: TH 3:40pm-5:30pm
Credits: 2

The large-scale consumer web has been defined by epochs. The first epoch was defined by the user as consumer: large companies created content which was consumed by the masses. The second web epoch (web 2.0) has been defined by consumer creators, large companies own and deliver content created by users to other users (Facebook, TikTok, Snapchat, Twitter, Instagram, …). The third web epoch is—if you believe the hype—to be defined by self-ownership of content.

Intro to 16mm — FV2312.01

Instructor: John Crowe
Days & Time: FR 2:10pm-4:00pm
Credits: 2

An introduction to 16mm film techniques, students will shoot and edit analog 16mm film, develop by hand and finally will transfer film to video. Through screenings, experiments and hands-on workshops students will learn about cinematography and the photochemical process. Taking advantage of the special tactile, tangible nature of analog film, material properties will also be explored- direct tactile methods such as loops, paint/scratch on film and laser etching.

Mad Props: Theatrical Property Design and Construction — DRA2312.01

Instructor: Seancolin Hankins
Days & Time: FR 2:10pm-4:00pm
Credits: 2

An exercise in planning, communication, creativity and resourcefulness, property design applies to film, television, and theatrical production. This course will look at theatrical props and set dressing from a property designer’s perspective. Starting with a script, we will uncover the questions you didn’t know needed answering in order to comprehensively produce or curate props that are functional, period appropriate, and successfully contribute to a production.